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Post by Sphynx on Dec 5, 2013 17:49:49 GMT
Why Reinvent the wheel when someone else has written it?? Exactly: Here is Ginosaji's in housing guide (included details about drafting, composition, warding, laning etc etc) www.aeonofstorms.com/index.php?/topic/4793-from-pubstar-hero-to-inhouse-competence/page__hl__draftingThat being said. Here is an additional update Tier 1 Heroes: (Very strong heroes that should be either BANNED, or PICKED early in the draft: Micro Drake Justicar Brine Queen Nully Marine King (MK) Nova Tosh Tier 2 Heroes: Other Heroes picked often: Darpa (DPS) Vorpal (Tank) Balrog (Tank) Cow (INT Burst) Zera (DPS-stun-initiator) Boros (DPS-initiator) Raynor (INT Burst) Rancor (Stun/INT Burst) Shadow (DPS) Tier 3 Heroes: Uncommon, draft last: Jakk Toxi Bio Kerrigan Tychus Cain Starscream Immortal Tassadar (DPS) Virgil Leo (DPS) Ling (DPS) Grunty (DPS) Penthos Lurker Rory (Support) Unix (Stun/Pusher) Erekul (Tank/Support) Egon Garamond (Pusher) Dustin Cyprus Jackson (Tank/Initiator) Maar (Support) Medic (Support) Greelus If you want anyone in Tier 1 or 2… Pick them first near the start. Suggestions to change around anyone in this listing welcome
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Post by Sphynx on Dec 9, 2013 20:26:04 GMT
Team Compositions notes:
Bad Ideas include:
picking too many Tanks (3+) picking too many DPS heroes (3+) - (Leo, Ling, Zera, Shadow, Darpa, Nova, Toxi) - These heroes need Tank cover, without it… they can t engage
This 2nd case scenario happened in our recent in-house game, resulting in scores that looked awful, although the problem in the game was simply no real tank hero.
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Post by mrbackup on Dec 10, 2013 8:42:40 GMT
agreed don't forget learning what to ban is necessary knowing who a team plays and what you really don't want to play against and who uses it is important
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