Post by Sphynx on Apr 30, 2014 17:33:15 GMT
Ok here is a guide for how to play Fine.Brine (Roach)
GIJoe members who excell with Brine are: Sphynx, WolF, Death, Artemis and SerialNumber
1) Starting Talents: Fitness, Integrity, Prodigy, Swiftness, Youth, Wealth (0-2-4)
2) Order of Ability learning: Max W (Adrenaline Rush) first for healing (most important for early game) and speed (important before dragging); next max E (Impale) this stuns for 2.5 seconds and causes damage ONLY when you drag someone. The further you drag them, the more damage you do. Lastly max Q (Carapace) for spell resist. The Ult R is upped on lvl 6, 11, and 16 and allows you to go underground to do one large attack (then pops you up). This will auto attack, so watch out for creeps. (W E W E W R W E E Q R Q Q Q Y R Y Y)
3) Brine is a very strong early character. The Adrenaline rush healing allows you to sustain life. Thus you want to get a little energy early to sustain that. Brine abilities stack well with Intel items, but Brine is not a burst caster and rather a more constant caster, because he has to continually engage and initiate battles. This results in you taking a good amount of damage, thus Brine should be built half support, half tanky. You farm horribly with Brine, I try to hold Goggles and Treasure all game!
Sphynx's suggested Item order:
1) Goggles (Money is Key, Life and CDR)
2) Lost Treasure (2nd Money Item Key)
3) Lost Treasure --> SilverSoul (Best Regen item in the game, but mostly for the speed boost. Key to be used with drag… allows for easier catching, and easier dragging)
4) Lost Treasure Again
5) Lost Treasure --> Parallax (Key for blocking stuns used to disable Brine from initiating)
6) Lost Treasure Again
7) Goggles --> Korhal / Buffer / Chilling (Support item for your team) After this point in the game, your damage will be falling off. You are most useful for surviving and dragging players.
8) ReBuy Goggles
9) Loop Back to Step 7)
Items I like after this point are: Organic, Grav Edge. Its important to note that brine falls off late game, so you become a support hero, so getting support items is likely the best move.
4) Notes on gameplay.
Brine is melee character which basically is an initiating tank. Brine is extremely frusting to face, and should be feared due to the fact he can pull and damage you at the same time. Unlike Micro, laning partners can ALSO damage the character during this drag time. Brine also has an attack on the Q key (natural talent-Acid strike) which does not cost mana. Its basically a high burst damage. This skill should be used for last striking creeps. Brine is very weak and has a lot of trouble with creep kills... steal what you can. Note since it does not cost mana, use this as much as you can. I try to last hit tanks/thors simply because i will likely have least amount of creep kills all game. So saving money is tough. Best way to get money for brine is kills and assists, until you have SHMantle.
How to engage with Brine:
Brine's carapace ability is launched upon using any skill. And W is used for speed before approaching an enemy, so W really casts both at once. I suggest this order for attacking:
1) Press W (speed boost and healing) run towards enemy
2) Impale him with E, then drag him towards your laning partner. The drag lasts 2.5 seconds. You ideally want to drag for only about 2 seconds, because this allows you at the last minute to turn and
3) use your Q (Acid strike to deal damage).
This combo will not kill an opponent at full health, but may result in their death as you continue to chase them, or partner does as well. This combo can kill heroes with half or less health (especially squishes).
Once you have your Ult Ready. The combo becomes slightly more complicated, but can be performed in several ways.. I suggest this approach:
1) Press R (Burrow->invisible underground movement),
2) Press 2 (This is my quick key for silver soul (activate for massive speed boost)
3) Press W to activate your speed/healing and carapace
4) now approach enemy and auto attack him just once. This one attack will do massive damage and unburrow you.
5) Then Hit him with a Q (acid strike)
6) then catch him with E (Impale) and drag him.
This may kill many characters alone. For those that it does not... they are now in full retreat mode. You can hit W again (speed and healing) hope your Q CD finishes during this time and strike again. If you are lucky you may even get E to cool down and drag him again. At this point he is most definitely dead if he is not a late game tank.
Several Key points:
One attack after using the ult, and you pop up (no longer invisible)... make sure you hit the enemy hero with this attack. NOTE: you can use E drag while underground, so you can drag first and then turn and hit with your burrowed autoattack after. These are all situational depending on the position of the hero.
Alternative strategies with Brine.
Brine works best with movement/intel/health-defense items.
There are 2 additional items I have NOT added to my build, but can be very effective:
1) Flare Gun, for an additional burst damage
2) Impact Dial for an additional boost on your drag.
I do not like to use these items, because I find that it complicates the brine character. So many different keys to hit... honestly using these items additionally with the combos I have listed above, simply makes me play the character worse. When I try to use the items, i end up making other mistakes. I find impact dial is also not needed as speed alone will increase the range of your dragging.
If you can implement these items, they should be added early, likely before silver soul.
GIJoe members who excell with Brine are: Sphynx, WolF, Death, Artemis and SerialNumber
1) Starting Talents: Fitness, Integrity, Prodigy, Swiftness, Youth, Wealth (0-2-4)
2) Order of Ability learning: Max W (Adrenaline Rush) first for healing (most important for early game) and speed (important before dragging); next max E (Impale) this stuns for 2.5 seconds and causes damage ONLY when you drag someone. The further you drag them, the more damage you do. Lastly max Q (Carapace) for spell resist. The Ult R is upped on lvl 6, 11, and 16 and allows you to go underground to do one large attack (then pops you up). This will auto attack, so watch out for creeps. (W E W E W R W E E Q R Q Q Q Y R Y Y)
3) Brine is a very strong early character. The Adrenaline rush healing allows you to sustain life. Thus you want to get a little energy early to sustain that. Brine abilities stack well with Intel items, but Brine is not a burst caster and rather a more constant caster, because he has to continually engage and initiate battles. This results in you taking a good amount of damage, thus Brine should be built half support, half tanky. You farm horribly with Brine, I try to hold Goggles and Treasure all game!
Sphynx's suggested Item order:
1) Goggles (Money is Key, Life and CDR)
2) Lost Treasure (2nd Money Item Key)
3) Lost Treasure --> SilverSoul (Best Regen item in the game, but mostly for the speed boost. Key to be used with drag… allows for easier catching, and easier dragging)
4) Lost Treasure Again
5) Lost Treasure --> Parallax (Key for blocking stuns used to disable Brine from initiating)
6) Lost Treasure Again
7) Goggles --> Korhal / Buffer / Chilling (Support item for your team) After this point in the game, your damage will be falling off. You are most useful for surviving and dragging players.
8) ReBuy Goggles
9) Loop Back to Step 7)
Items I like after this point are: Organic, Grav Edge. Its important to note that brine falls off late game, so you become a support hero, so getting support items is likely the best move.
4) Notes on gameplay.
Brine is melee character which basically is an initiating tank. Brine is extremely frusting to face, and should be feared due to the fact he can pull and damage you at the same time. Unlike Micro, laning partners can ALSO damage the character during this drag time. Brine also has an attack on the Q key (natural talent-Acid strike) which does not cost mana. Its basically a high burst damage. This skill should be used for last striking creeps. Brine is very weak and has a lot of trouble with creep kills... steal what you can. Note since it does not cost mana, use this as much as you can. I try to last hit tanks/thors simply because i will likely have least amount of creep kills all game. So saving money is tough. Best way to get money for brine is kills and assists, until you have SHMantle.
How to engage with Brine:
Brine's carapace ability is launched upon using any skill. And W is used for speed before approaching an enemy, so W really casts both at once. I suggest this order for attacking:
1) Press W (speed boost and healing) run towards enemy
2) Impale him with E, then drag him towards your laning partner. The drag lasts 2.5 seconds. You ideally want to drag for only about 2 seconds, because this allows you at the last minute to turn and
3) use your Q (Acid strike to deal damage).
This combo will not kill an opponent at full health, but may result in their death as you continue to chase them, or partner does as well. This combo can kill heroes with half or less health (especially squishes).
Once you have your Ult Ready. The combo becomes slightly more complicated, but can be performed in several ways.. I suggest this approach:
1) Press R (Burrow->invisible underground movement),
2) Press 2 (This is my quick key for silver soul (activate for massive speed boost)
3) Press W to activate your speed/healing and carapace
4) now approach enemy and auto attack him just once. This one attack will do massive damage and unburrow you.
5) Then Hit him with a Q (acid strike)
6) then catch him with E (Impale) and drag him.
This may kill many characters alone. For those that it does not... they are now in full retreat mode. You can hit W again (speed and healing) hope your Q CD finishes during this time and strike again. If you are lucky you may even get E to cool down and drag him again. At this point he is most definitely dead if he is not a late game tank.
Several Key points:
One attack after using the ult, and you pop up (no longer invisible)... make sure you hit the enemy hero with this attack. NOTE: you can use E drag while underground, so you can drag first and then turn and hit with your burrowed autoattack after. These are all situational depending on the position of the hero.
Alternative strategies with Brine.
Brine works best with movement/intel/health-defense items.
There are 2 additional items I have NOT added to my build, but can be very effective:
1) Flare Gun, for an additional burst damage
2) Impact Dial for an additional boost on your drag.
I do not like to use these items, because I find that it complicates the brine character. So many different keys to hit... honestly using these items additionally with the combos I have listed above, simply makes me play the character worse. When I try to use the items, i end up making other mistakes. I find impact dial is also not needed as speed alone will increase the range of your dragging.
If you can implement these items, they should be added early, likely before silver soul.