Post by Sphynx on May 2, 2014 1:22:47 GMT
*Updated May 11 2015
Strategy guide for Infernal.Mandrake (Drake)
1) Starting Talents: Fitness, Discipline, Integrity, Zeal, Swiftness, Youth, Wealth (0-4-3) (Could also use Health Regen instead of discipline)
2) Order of Ability learning: Max Q (Lance) first for pulling enemy heroes; next max W (martyr) for chasing down enemy heroes; next max E (molten armor); and of course R is your ult, and needs upping at lvl 6, 11 and 16.
(Q W Q W Q R Q W W E R E E E Y R Y Y)
3) Item Build:
The key to playing Drake is to get Health regen / Armor / Life to support martyr.
MrBackup's Build:
1) Buckler (Key Tanky Item)
2) Lost Treasure - Regen and Money (Turns into Silversoul later)
3) Goggles - Life and Money (Turns into Team Items later)
4) Superheated Mantle (SHM) (Life and Damage output - stacks with your Martyr)
5) Goggles --> Chilling Artifact
6) Organic Carapace (Massive Life and Regen Item)
7) Spell Buffer
8) Silversoul
9) Korhal Vangaurd
10) Optionally sell 1 item, buy DST.
Sphynx's Alteration of MrBackup's Build (Faster Silversoul) (Money Items First, slightly riskier)
1) Goggles - When you start with this item, you should realize Mandrake doesnt start very tanky without buckler, be careful!
2) Lost Treasure - You should be able to get this item around 4 minutes into the game (game clock) (Or save to get LT and Buckler at once)
3) Buckler (You are not really Tanky until you get this, once you get Buckler you can start engaging more)
4) SHM - (Stacks with your Martyr)
5) Lost Treasure --> SilverSoul
6) Goggles --> Chilling Artifact
7) Organic Carapace
8) Spell Buffer
9) Korhal Vangaurd
Optional: Add DST, sell an item.
4) Notes on gameplay:
Drake can be one of the more deadly tanks in the game. People who do poorly with drake take many risks early, assuming he is invincible. Drake becomes really strong mid to late game. Early game, with his melee attack, Drake is actually fairly weak!! Martyr should not be used before level 6 IMO. It causes too much damage to yourself and will likely result in your own death. For those new to Drake, martyr is great and deadly to both others and yourself. Try not to overuse it. Drakes passive ability is also heavily OP. +2 STR for kills or assists. Thus this character can easily snowball if fed. Here is how to perform a proper drake attack early. Pull enemy hero to you, auto attack him, only use martyr if you are lvl 5-6 or higher, and hope your partners kill the hero. If you turn Martyr on BEFORE you pull a hero, they take more damage once they are pulled towards you.
1) Turn on Martyr
2) Shoot Lance (if you miss, turn off Martyr)
3) If you grab the hero...hit and hold R (Drakes Ult then goes off, they are stunned next to you)-Martyr adds extra damage to the hero.
4) Follow and Chase hero if they live. (use silversoul to help you chase hero)
If you Ult without Martyr on, no extra damage is done while they are stunned next to you.
For Later game, Martyr + SHM seems to result in more damage than your attacks. Following heroes and pulling them to you is the entire strategy to killing them. This is the bonus of Silversoul. A drake charging you down being faster than you is scary and deadly. You can be that deadly drake.
Go Go Fireworm!
Strategy guide for Infernal.Mandrake (Drake)
1) Starting Talents: Fitness, Discipline, Integrity, Zeal, Swiftness, Youth, Wealth (0-4-3) (Could also use Health Regen instead of discipline)
2) Order of Ability learning: Max Q (Lance) first for pulling enemy heroes; next max W (martyr) for chasing down enemy heroes; next max E (molten armor); and of course R is your ult, and needs upping at lvl 6, 11 and 16.
(Q W Q W Q R Q W W E R E E E Y R Y Y)
3) Item Build:
The key to playing Drake is to get Health regen / Armor / Life to support martyr.
MrBackup's Build:
1) Buckler (Key Tanky Item)
2) Lost Treasure - Regen and Money (Turns into Silversoul later)
3) Goggles - Life and Money (Turns into Team Items later)
4) Superheated Mantle (SHM) (Life and Damage output - stacks with your Martyr)
5) Goggles --> Chilling Artifact
6) Organic Carapace (Massive Life and Regen Item)
7) Spell Buffer
8) Silversoul
9) Korhal Vangaurd
10) Optionally sell 1 item, buy DST.
Sphynx's Alteration of MrBackup's Build (Faster Silversoul) (Money Items First, slightly riskier)
1) Goggles - When you start with this item, you should realize Mandrake doesnt start very tanky without buckler, be careful!
2) Lost Treasure - You should be able to get this item around 4 minutes into the game (game clock) (Or save to get LT and Buckler at once)
3) Buckler (You are not really Tanky until you get this, once you get Buckler you can start engaging more)
4) SHM - (Stacks with your Martyr)
5) Lost Treasure --> SilverSoul
6) Goggles --> Chilling Artifact
7) Organic Carapace
8) Spell Buffer
9) Korhal Vangaurd
Optional: Add DST, sell an item.
4) Notes on gameplay:
Drake can be one of the more deadly tanks in the game. People who do poorly with drake take many risks early, assuming he is invincible. Drake becomes really strong mid to late game. Early game, with his melee attack, Drake is actually fairly weak!! Martyr should not be used before level 6 IMO. It causes too much damage to yourself and will likely result in your own death. For those new to Drake, martyr is great and deadly to both others and yourself. Try not to overuse it. Drakes passive ability is also heavily OP. +2 STR for kills or assists. Thus this character can easily snowball if fed. Here is how to perform a proper drake attack early. Pull enemy hero to you, auto attack him, only use martyr if you are lvl 5-6 or higher, and hope your partners kill the hero. If you turn Martyr on BEFORE you pull a hero, they take more damage once they are pulled towards you.
1) Turn on Martyr
2) Shoot Lance (if you miss, turn off Martyr)
3) If you grab the hero...hit and hold R (Drakes Ult then goes off, they are stunned next to you)-Martyr adds extra damage to the hero.
4) Follow and Chase hero if they live. (use silversoul to help you chase hero)
If you Ult without Martyr on, no extra damage is done while they are stunned next to you.
For Later game, Martyr + SHM seems to result in more damage than your attacks. Following heroes and pulling them to you is the entire strategy to killing them. This is the bonus of Silversoul. A drake charging you down being faster than you is scary and deadly. You can be that deadly drake.
Go Go Fireworm!