Post by Sphynx on May 2, 2014 2:32:02 GMT
Strategy guide for Balrog.Brutalizer (Balrog)
GIJoe members who excell with Balrog are: Sphynx and WolF
1) Starting Talents: Might, Fitness, Integrity, Swiftness, Youth, Wealth (1-2-3) OR Tankier (Switch Might with Spell Resist for 0-3-3)
2) Order of Ability learning: Talents:
- Q - This is your high damage Jump attack, also slows the enemy after
- E - Lifesteal Aura. This is a passive, but sweet aura, because it also helps your teammates with lifesteal.
- W - Burst damage to sorrounding enemies but most importantly this dispells slows or other effects on both you AND allies. (It can be used to help you OR your allies escape bad situations)
- R - Balrog has a very short cooldown on his R. Which is a short range dive attack. This can be used to deal damage, BUT if it kills an enemy, you gain MAX life. This is a huge deal, and as you gain stacks in life your character grows. This can stack 5x. Staying alive with balrog helps make sure you are as strong as you can be.
His Passive skill does extra damage based on his current life, so a full life Balrog does more damage than low life Balrog
I find this order works fairly well: Q E Q W Q R Q E W E R W E W Y R Y Y
3) Balrog is a very interesting character. He can be played as a DPS character, or as a high life tanky character.
FULL TANK BUILD: (Inhouse build, focuses on team items)
1) Goggles
2) Lost Treasure
3) Buckler
4) Goggles --> Korhal Vangaurd
5) Goggles
6) Goggles --> Spell Buffer
7) Organic Carapace
8) Buckler --> DST
9) Lifetech Nanosuit
10) LT --> SilverSoul (Or Chilling)
Another good item could be CoA (Coat of Arms)
Funny Build - CritRog (Critical Hit Rog) - Not Viable in-house, you are too squishy:
1)Goggles
2)LostTreasure
2)Buckler
3)Culling
4)Lethal Barb
5)Culling-->Executioners Axe
6)Khali Blade
7)DST
8)FOE
This is a super high killing Balrog that is squishier (adapt additional items from this point -see above)
4) Notes on gameplay.
Balrog does alot of Damage with all his attacks, but has no real escape. His best escape is debuff with the W and run. But your main defense is simply high life or high damage to scare others off. A team can maul you quickly, so don't get caught out of position. I Like the Aura Balrog (CoA, Korhal) works nicely as your partners always seem to do well with you. Damage heroes when you can, target squishies for kills. The key to Balrog is when you attack neutrals, kill one of the marauders with R to max your stacks. You will see your life go up if you are not maxed out, and your size increase. Once you are maxed out you should have lots and lots of life. The DST and Korhal should make you tanky enough to afford the Khali Blade to mix in Kills.
GIJoe members who excell with Balrog are: Sphynx and WolF
1) Starting Talents: Might, Fitness, Integrity, Swiftness, Youth, Wealth (1-2-3) OR Tankier (Switch Might with Spell Resist for 0-3-3)
2) Order of Ability learning: Talents:
- Q - This is your high damage Jump attack, also slows the enemy after
- E - Lifesteal Aura. This is a passive, but sweet aura, because it also helps your teammates with lifesteal.
- W - Burst damage to sorrounding enemies but most importantly this dispells slows or other effects on both you AND allies. (It can be used to help you OR your allies escape bad situations)
- R - Balrog has a very short cooldown on his R. Which is a short range dive attack. This can be used to deal damage, BUT if it kills an enemy, you gain MAX life. This is a huge deal, and as you gain stacks in life your character grows. This can stack 5x. Staying alive with balrog helps make sure you are as strong as you can be.
His Passive skill does extra damage based on his current life, so a full life Balrog does more damage than low life Balrog
I find this order works fairly well: Q E Q W Q R Q E W E R W E W Y R Y Y
3) Balrog is a very interesting character. He can be played as a DPS character, or as a high life tanky character.
FULL TANK BUILD: (Inhouse build, focuses on team items)
1) Goggles
2) Lost Treasure
3) Buckler
4) Goggles --> Korhal Vangaurd
5) Goggles
6) Goggles --> Spell Buffer
7) Organic Carapace
8) Buckler --> DST
9) Lifetech Nanosuit
10) LT --> SilverSoul (Or Chilling)
Another good item could be CoA (Coat of Arms)
Funny Build - CritRog (Critical Hit Rog) - Not Viable in-house, you are too squishy:
1)Goggles
2)LostTreasure
2)Buckler
3)Culling
4)Lethal Barb
5)Culling-->Executioners Axe
6)Khali Blade
7)DST
8)FOE
This is a super high killing Balrog that is squishier (adapt additional items from this point -see above)
4) Notes on gameplay.
Balrog does alot of Damage with all his attacks, but has no real escape. His best escape is debuff with the W and run. But your main defense is simply high life or high damage to scare others off. A team can maul you quickly, so don't get caught out of position. I Like the Aura Balrog (CoA, Korhal) works nicely as your partners always seem to do well with you. Damage heroes when you can, target squishies for kills. The key to Balrog is when you attack neutrals, kill one of the marauders with R to max your stacks. You will see your life go up if you are not maxed out, and your size increase. Once you are maxed out you should have lots and lots of life. The DST and Korhal should make you tanky enough to afford the Khali Blade to mix in Kills.