Post by Sphynx on May 2, 2014 8:43:13 GMT
Strategy guide for Sarah.Kerrigan (Kerrigan)
GIJoe members who excell with Kerrigan are: Sphynx, Uulluan, PWNShow and SpudliteYear
1) Starting Talents: Might, Lifesteal, Fury, Fitness, Integrity, Swiftness (3-2-1)
2) Order of Ability learning: Talents:
- Q - Kerrigan's Boomerang Provides Damage and Slowing on Target
- W - Bouncing Damage, great for Farming Creeps
- E - Poison//Minions (Minions appear at lvl 2)
- R - Ult spammable Bomb
Actual Order (W, Q, E, Q, E, W, Q, Q, E, W, R, R, W, E, R, Y, Y, Y)
NOTE: Delay R (Ult) until Lvl 10/11, it doesn't do enough damage, and its much better to stack up W/Q/E together to help farm and DPS heroes. The Ult is nice at higher levels, but lower levels is not worth getting especially as this build is more DPS, less casting.
3) Kerrigan is basically a Ranged DPS like Nova or Darpa, But Requires more farm to be useful. There is really only 1 way to play Kerrigan that I have found that is even remotely viable.
Generally this is my Item order:
1) Hunter's Hatchet
2) Machette
3) Arcbound Ravager: Pieces in this order: Culling Saber, Graviton Booster, Graviton Booster, Serated Cleaver, Serated Cleaver Finish Item
4) Coat of Arms
5) Darwin's Might
6) Khali Blade
7) Additional Damage or Health/Armor Items (Situational)
4) Notes on gameplay.
Kerrigan early is great at farming, but not extremely strong vs heroes. She pokes at people and must utilize the boomerang well to fight heroes. The best move to do well is to focus on farming and jungle-ing. Although she is a STR hero, she is not very tanky. Her entire advantage is based on fast farming, thus use that. She will be virtually worthless until you complete Arcbound. Without it, you can't kill anyone really. So basically just farm and help others until you get it.
Once you get CoA, you should be able to do a lot of damage. Kerri's Passive/Machette/Lifesteal Talent should provide a lot of health sustain while creeping. Darwins can be used to heal to full life in 3-4 hits on things. Very useful.
Overall Kerrigan is a weak hero. She takes too long to power up. But once she is strong, she can get many kills in a row.
GIJoe members who excell with Kerrigan are: Sphynx, Uulluan, PWNShow and SpudliteYear
1) Starting Talents: Might, Lifesteal, Fury, Fitness, Integrity, Swiftness (3-2-1)
2) Order of Ability learning: Talents:
- Q - Kerrigan's Boomerang Provides Damage and Slowing on Target
- W - Bouncing Damage, great for Farming Creeps
- E - Poison//Minions (Minions appear at lvl 2)
- R - Ult spammable Bomb
Actual Order (W, Q, E, Q, E, W, Q, Q, E, W, R, R, W, E, R, Y, Y, Y)
NOTE: Delay R (Ult) until Lvl 10/11, it doesn't do enough damage, and its much better to stack up W/Q/E together to help farm and DPS heroes. The Ult is nice at higher levels, but lower levels is not worth getting especially as this build is more DPS, less casting.
3) Kerrigan is basically a Ranged DPS like Nova or Darpa, But Requires more farm to be useful. There is really only 1 way to play Kerrigan that I have found that is even remotely viable.
Generally this is my Item order:
1) Hunter's Hatchet
2) Machette
3) Arcbound Ravager: Pieces in this order: Culling Saber, Graviton Booster, Graviton Booster, Serated Cleaver, Serated Cleaver Finish Item
4) Coat of Arms
5) Darwin's Might
6) Khali Blade
7) Additional Damage or Health/Armor Items (Situational)
4) Notes on gameplay.
Kerrigan early is great at farming, but not extremely strong vs heroes. She pokes at people and must utilize the boomerang well to fight heroes. The best move to do well is to focus on farming and jungle-ing. Although she is a STR hero, she is not very tanky. Her entire advantage is based on fast farming, thus use that. She will be virtually worthless until you complete Arcbound. Without it, you can't kill anyone really. So basically just farm and help others until you get it.
Once you get CoA, you should be able to do a lot of damage. Kerri's Passive/Machette/Lifesteal Talent should provide a lot of health sustain while creeping. Darwins can be used to heal to full life in 3-4 hits on things. Very useful.
Overall Kerrigan is a weak hero. She takes too long to power up. But once she is strong, she can get many kills in a row.